

The number of units making their way through the environments are at an all-time high in Company of Heroes 3, and they’re even more diverse thanks to the new army customization mechanics. Relic’s Essence Engine is being put to clever work here overall, and a lot of those realistic details can also be blown to smithereens to place a satisfying exclamation mark at the end of each skirmish. The environments are teeming with visual flourishes that bring each location to life, while still keeping them readable enough that the world as a whole doesn’t get in the way of the important action going on across the landscape. Desert locations call for unique maneuvers of their own, so incorporating the appropriate level of reconnaissance into your tactics is essential.Ī key takeaway from pre-alpha impressions is the sheer level of detail at play during each mission. Depending on the map on which your battle is taking place, you’ll need to take things like verticality and other variables that impact the line of sight for all of the player and enemy units into account. This setting takes players through areas ranging from coastal vistas to the deserts of North Africa and Italian mountain passes, complete with the types of strategic necessities that go along with each. There’s also a new theater at the center of it all: The Mediterranean. The dynamic nature of the in-game map ensures that no two playthroughs are the same, ramping up the replayability for even the most dedicated of strategists.
COMPANY OF HEROES 3 SERIES
With that in mind, the blueprint for what makes the Company of Heroes series work so well has been built upon with new gameplay features, with the Dynamic Campaign Map chief among them. Relic has done a lot of work to ensure that the legacy it has established thus far with previous entries-namely the finely tuned tactical gameplay that made it famous in the first place-hasn’t been messed with too much this time around. The results showed plenty of promise for the upcoming strategy title, including a taste of Skirmish mode, cooperative play against AI opponents, and good old fashioned competitive multiplayer.Ĭompany of Heroes 3 is shaping up to be a really ambitious entry in the series.
COMPANY OF HEROES 3 TRIAL
While it still has the year as its release window at the time of this writing, some lucky players got a chance to check out another pre-alpha trial build of its multiplayer near the end of 2021. The campaign map, unit balancing, new features like tactical pause and breaching – check out our preview for more – you name it.One of the most anticipated World War II titles of 2022 is Company of Heroes 3, which is currently on the way from SEGA and developer Relic. But Relic wants our feedback on basically everything they've put on display so far.
COMPANY OF HEROES 3 FULL
There are some planned features that haven't made it in yet, like the partisan units and the full integration of the character-driven story. I had a hard time completing it in a single day the first time through, and there are enough different ways to make your way up the Road to Rome that it's worth repeating a few times. Airborne – who can now actually drop behind enemy lines on the campaign map if you have air superiority – and the Indian Artillery fighting for the British, bringing some new cultures and nationalities to the fight. Each nation has two divisions to pick from, including the U.S.

You can actually hire a mix of divisions from both nations in the same campaign, though you'll have to pick a specific company to lead the charge in each RTS mission.

The American and British forces will be playable.
